'''
Minimum Spanning Tree generation (SVG) for Prim's algorithm.
Firstly use this code to generate SVG frames.
Then transform to bitmaps and convert to GIF.
'''
# range size
N = 300
margin = 20
def norm(x, y):
return (x*x+y*y)**.5
def saveToSVG(nFrames, points, firmed, trying):
f = open('demo_'+'0'*(3-len(str(nFrames)))+str(nFrames)+'.svg', 'w')
f.write("<svg xmlns=\"http://www.w3.org/2000/svg\" version=\"1.1\">\n")
for p in points:
f.write("<circle cx=\"" +str(p[0]+margin)+ "\" cy=\""+ str(N-p[1]+margin) +"\" r=\"5\" fill=\"white\" stroke=\"black\"/>\n")
for L in firmed:
f.write("<line x1=\"" +str(L[0][0]+margin)+ "\" y1=\""+ str(N-L[0][1]+margin) +"\" x2=\"" + str(L[1][0]+margin) + "\" y2=\"" + str(N-L[1][1]+margin) + "\" stroke=\"red\" stroke-width=\"5\"/>\n")
for L in trying:
f.write("<line x1=\"" +str(L[0][0]+margin)+ "\" y1=\""+ str(N-L[0][1]+margin) +"\" x2=\"" + str(L[1][0]+margin) + "\" y2=\"" + str(N-L[1][1]+margin) + "\" stroke=\"blue\" stroke-width=\"5\"/>\n")
f.write("</svg>\n")
f.close()
def generatePoints(n):
import random as r
r.seed(100)
res = []
for i in range(n):
pt = [r.randint(0,N) for _ in [0, 1]]
if [pt] not in res:
res += [pt]
return res
def prim(n, points):
n = len(points)
mst = []
S = set()
import heapq
heap = []
nframe = 0
while len(mst)<n-1:
if len(S)==0:
topV = 0
else:
while heap[0][2] in S:
heapq.heappop(heap)
topV = heap[0][2]
saveToSVG(nframe, points, mst, [[points[heap[0][1]], points[heap[0][2]]]])
nframe+=1
mst.append([points[heap[0][1]], points[topV]])
heapq.heappop(heap)
saveToSVG(nframe, points, mst, [])
nframe+=1
S.add(topV)
for i in range(n):
if i not in S:
L = norm(points[i][0]-points[topV][0], points[i][1]-points[topV][1])
heapq.heappush(heap, [L, topV, i])
return mst
# test 30 points temporarily
n = 30
pts = generatePoints(n)
prim(n, pts)